Game Rules

Objective

To fill in all 33 spaces in ascending numerical order.

Free to Play!

There is no cost to play 33 Numbers whatsoever.  There is no risk of losing anything of value and therefore 33 Numbers is not considered to be gambling.  In addition, there are no in-app purchases or any other way to spend any money playing 33 Numbers.  It’s always completely free to play.

How To Play

To start, there are 33 empty spaces around the perimeter of the game board. The spaces are numbered at the bottom of each space from one to 33, starting with space number one in the lower left, moving clockwise around the board, and ending with space number 33 in the lower right.  Each game starts with a random number between 400 and 600 in the center space (space 17).

If Hints are turned on from the Settings menu, a Hint will appear in the center of each space as well.  The Hints can help the player decide the optimal placement of tiles by displaying the number on each tile that represents the proportional tile number between one and 1,000.  There are two types of Hints:  Dynamic and Static.  Static Hints stay the same from the time they are selected until Hints are turned off, Dynamic Hints are selected, or the game ends.  Dynamic Hints will change every time a tile is placed to represent the updated proportional number of that space between the closest tiles that have been played before and after that space.  Once a tile is placed in a space, the Hint for that space is no longer displayed.  The game begins with Dynamic Hints activated.  This setting can be changed from Dynamic to Static or turned off entirely from the settings screen at any time – even in the middle of a game.

Begin by pressing the large SPIN button in the lower center portion of the screen.  A spinning tile will appear in the Magnifier in the upper center portion of the screen.  Shortly after the player lets go of the SPIN button, the tile will stop spinning and it will display a random number between one and 1,000 in the Magnifier.  The SPIN button will be disabled until the tile is placed.  The player must now choose in which space to place this tile.

The tile can only be placed in an open space and only in ascending numerical order with other tiles placed.  For example, if space #17 contains a tile with the number 480, and the player spins to a tile with a number 640, that tile must be place AFTER the tile with the number 480.  If there is another tile already on the board in space 24 with the number 650, then the tile with the number 640 may only be placed in an open between space #17 and space #24 to maintain the ascending numerical order.

If Highlights are activated in the Settings menu, the spaces that are open will highlight to show the player where the tile can be placed.  The Highlights may be turned on or off through the settings menu and can be changed at any time – even in the middle of a game.

Once the player decides which space to place the tile, simply touching that space will TEMPORARILY place the tile there.  Once the tile is placed, the following things will happen:

  • The Magnifier will show a magnified image of tile, the space number chosen, and the adjacent tiles;
  • The SPIN button will return to active indicating it is available for action; and
  • If the Dynamic Hints are activated, the Hints in the remaining spaces that are affected by this placement will change.

If the player is happy with this placement, the SPIN button may be pressed and a new tile will be available for play.  However, if the player is not happy with this placement, any other available space may be pressed and the tile will move to that location, changing the image in the Magnifier and the Hints if Dynamic Hints are activated.  Also, the player could press the chosen space again, and the tile will be removed from the board, the Magnifier will just show that one tile again with a “?” below the number, and the Hints will return to their previous state (if Dynamic Hints are activated).

Once the tile has been placed in a satisfactory space and the SPIN button is pressed, that tile placement is PERMANENT and the next random number between one and 1,000 will be displayed in the Magnifier.  The same process will be followed until either the entire board is filled with 33 numbers, or a tile is displayed that has no space open to place it.

If there is no space to place the tile, one or two tiles on the board will turn red showing the player that there is no open space to place this tile.  At this point, either an “Undo” may be used (see “Undo Buttons section below) or the game is over in which case a new game may be started by pressing PLAY AGAIN, or by exiting the game and opening it again.

If all 33 spaces are successfully filled, then the player wins the game and wins the cash Super Jackpot shown on the game board screen.

“Undo” Buttons

There are several ways to earn “Undo” buttons. Pressing the Undo button will allow the player to continue playing after drawing a tile for which there is no available space and the game would have otherwise ended.  Each player can accumulate an unlimited number of Undo buttons, but they may only be used once per game.  The player does not need to use the button if they would prefer to save it for a future game.  Notification of methods to earn “Undo” buttons will be made through the app from time to time.

JACKPOTS

The Super Jackpot

The Super Jackpot will continue to grow until a player wins the game, at which point the jackpot resets and starts to grow again.  The Super Jackpot grows based on several variables including how many players play the game, how many ads are viewed, how many ads are clicked, and time.

Once the Super Jackpot is won, 33 Numbers will confirm the win, and once confirmed the winner will be contacted by 33 Numbers to arrange for payment.  In order to win the Super Jackpot, the winner must be or have consent of a legal guardian, and the game must be legal to play in the state or geography where the player is located. 

Depending on where the winner is located, taxes may be withheld from winnings by 33 Numbers per federal and/or local state laws.

Any player that wins the Super Jackpot is not qualified to win another Super Jackpot for thirty (30) days from the date of the winning.

The Global High Score Jackpot

Once the Global High Score is 25 or above, whenever a player beats the Global High Score, that player will earn the Global High Score Jackpot.  The Global High Score Jackpot is a monetary prize to be determined from time to time as advertised on the Home Page of the app and the web site.  If a player ties the Global High Score, their username will replace the current Global High Score player on the Home Page, but no cash prize will be awarded.

Any player that wins the Global High Score Jackpot is not qualified to win another Global High Score Jackpot for thirty (30) days from the date of the winning.



The Daily Jackpot

Every day, the player who achieves the highest score of the day will win the Daily Jackpot.  The first player that achieve the highest score achieved between 12:00:00am Eastern Time (“Start Time”) and 11:59:59 Eastern Time (“End Time”) each day (“Daily High Score”) will be awarded a monetary prize to be determined from time to time as advertised on the Home Page of the app and the web site.  Upon achieving the Daily High Score, the player will be notified in the app that they have the highest score of the day and their User Name will be shown on the rotating High Scores section of the home page of the app.  If any player earns a higher score before the End Time, that player will replace the previous player with the High Score of the Day.

Any player that wins the Daily Jackpot is not qualified to win another Daily Jackpot or a Weekly Jackpot for seven (7) days from the date of the winning.

 

The Weekly Jackpot

Every week, the player who achieves the highest cumulative score for that week will win the Weekly Jackpot.  The first player that achieve the highest sum of scores achieved between 12:00:00am Eastern Time Monday (“Start Time”) and 11:59:59 Eastern Time the following Sunday (“End Time”) each week (“Weekly High Score”) will be awarded a monetary prize to be determined from time to time as advertised on the Home Page of the app and the web site.  Upon achieving the Weekly High Score, the player will be notified in the app that they have won the Weekly High Score and their User Name will be shown on the rotating High Scores section of the home page of the app.  If any player earns a higher score before the End Time, that player will replace the previous player with the Weekly High Score.

Any player that wins the Weekly Jackpot is not qualified to win another Weekly Jackpot for thirty (30) days from the date of the winning.

 

Additional Prize Rules

A player is only eligible to win one prize within any seven-day period.  If a player wins more than one jackpot within a seven-day period, then the largest dollar-value jackpot earned will qualify as the only prize earned for wins.

All dollar values are published in US Dollars.

Employees of 33 Numbers LLC and their families are not eligible to win any prizes offered by 33 Numbers LLC.

 

Challenges

Players may “challenge” other players to compete for Undos.  A player may risk up to all of their Undos, but only as many undos as the player they are challenging has in the bank.  A Challenge lasts for three rounds of game play and the player with the highest cumulative score after the three rounds wins all the Undos being played for.

All scores earned during challenges count towards Jackpots per the rules of each Jackpot.